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These Fun Jumper shows will be a great start or finale for any jumper's show season. It's an informal atmosphere for you to have fun, and show off your skills. Winning requires speed and the cleanest rounds, which inevitably leads to exciting finishes! Heights range from Ground Poles all the way up to 3' Jumper classes. Ribbons will be awarded for 1st-6th place (except WWRC Jump Off).
Registration is available for $8 per class up to midnight the Sunday before the Horse Show. Registrations received within the week leading up to the show, as well as day-of, will be $9 per class.
The Show will run, come fair or foul weather. Safety vests (SEI/ASTM Certified) are suggested for all riders, but not required. For more information, call the office at (513) 931-3057, or email Margaret Frank-our Barn Coordinator - at mfrank@greatparks.org. Hope to see you there! Register online.
2008 Fun Jumper Show Dates:
- Jump into Spring - Sunday, March 2
- Jump into Winter - Sunday, November 16
Class List
- Poles Jumper Warm-Up
- Poles Jumper
- Poles Gambler’s Choice
- X-Rails Jumper Warm-Up
- X-Rails Jumper
- X-Rails Gambler’s Choice
- 18” Jumper Warm-Up
- 18” Jumper
- 18” Gambler’s Choice
- Starter Jumper Warm-Up (2’ max)
- Starter Jumper
- Starter Gambler’s Choice
- Beg. Novice Jumper Warm-Up (2’7” max)
- Beg. Novice Jumper
- Beg. Novice Gambler’s Choice
- Novice Jumper Warm-Up (3’ max)
- Novice Jumper
- Novice Gambler’s Choice
- Chin & Apple Jumper
- Egg & Spoon Jumper
*Classes are subject to change.
All Jumper Classes will be run as follows.
1st Round will be timed (time does not matter for clear rounds), all clear rounds will move to the next round. Time may matter for non-clear rounds, as fastest time may determine placing after the 2nd round is complete.
- 2nd Round will be timed, and fastest, cleanest time wins. Faults will be converted into seconds. (1 sec. = 1 fault)
- Game Classes will start at 18”. Anyone competing at the x-rails ability and above may enter. The fastest completed course, with egg or apple is the winner. In the event that no one finishes with egg or apple, the fastest, cleanest course will win, with faults being added onto completion time (1 sec. =1 fault).
- In Gambler’s Choice Classes, riders are given 60 seconds to attempt a course of their choice, jumping each jump no more than twice in either direction, with only one attempt allowed of the Joker, after “TIME” has been called. Point values will be posted for each standard at the Secretary’s Booth the day of the show.
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